Fall
2003
Instructor: Erik Linstead (linst100 at
chapman.edu)
Time: MW 7:00-8:15 pm
Room: Beckman 203
Preliminary Information (subject to change):
I am pleased to announce that for the Fall
2003 semester I will be teaching CPSC 390, Artificial
Intelligence (AI). Since registration for
Fall has started, and since you are no doubt trying to plan
what courses to take, I thought it would be a
good idea to put some basic course information on
the web to give you a better idea of what the
course will be about. As we get closer to Fall this
page will be replaced with a (hopefully) nicer
one, but for the time being I think it's important
just to let you know what you'll be getting
yourself into if you choose to take the course.
CPSC 390 is a beginning AI course designed to
introduce students to the basic tools and techniques
of the AI field. As such, the course is
designed to provide a wide coverage of topics in the AI domain,
as opposed to covering any one topic in great
detail. For this semester, some of the topics covered
include search techniques (blind and heuristic),
contraint satisfaction, constraint propagation, logic
based systems, planning, game playing, and
making decisions under uncertainty. Time permitting,
we may also cover more advanced (but fun) topics
such as knowledge representation, expert systems,
and (the one everybody loves) robotics. A
feature (bug?) of the AI field is that it integrates topics from
a broad spectrum of disciplines, so if you want
to take a course with ties to computer science, mathematics,
electrical engineering, mechanical engineering,
and philosophy, then this is the course for you.
So now that you know a little more about the
course, you're probably wondering who should take it.
The "official" prereqs for the course
are CPSC 350 (Data Structures) and MATH 250 (Discrete Math
I). Data Structures is essential, since we
will be writing some non-trivial programs that will require you
to be comfortable building and manipulating your
own objects. MATH 250, while helpful, is not
necessarily needed as I will review much of the
required material in class. So if you haven't taken
discrete math, but you want to take this course,
I'm pretty sure you can still do well. But the prereqs aside,
AI is appropriate for ANY student that wants to
learn the basics of the discipline (and have fun doing it),
and especially those students interested in game
programming or grad school. My personal experience with
AI is that it is one of the most interesting
(and misunderstood) areas of CS, and I can promise you if you work
hard you'll learn some tricks that will pay
dividends for many semesters to come.
The coursework itself will consist of short
problem sets, programming assignments, and the usual midterm and
final. This is an upper-division CS
course, so you can expect to be challenged, but you'll learn a lot, and
hopefully
have an enjoyable experience at the same time.
If you have any comments, questions, or
concerns feel free to email me at the address above. Also, if you want to
take the course, please register for it
ASAP. CPSC 390 hasn't been offered since Spring 1997, and there is no
guarantee it will be offered again anytime soon,
so it would be a shame if the course was cancelled because of lack
of enrollment.
I look forward to seeing you in August for what I hope will be a very cool class!
Erik