#include "letters.h" void draw_A(){ glBegin(GL_LINES); glVertex2d(0.1,0); glVertex2d(0.5,1); glVertex2d(0.5,1); glVertex2d(0.9,0); glVertex2d(0.25,0.3); glVertex2d(0.75,0.3); glEnd(); glTranslated(1,0,0); } void draw_K(){ glBegin(GL_LINES); glVertex2d(0.1,0); glVertex2d(0.1,1); glVertex2d(0.1,.5); glVertex2d(0.9,1); glVertex2d(0.1,0.5); glVertex2d(0.9,0); glEnd(); glTranslated(0.8,0,0); } void draw_U(){ glBegin(GL_LINE_STRIP); glVertex2d(0.1,1); glVertex2d(0.1,0.3); glVertex2d(0.4,0); glVertex2d(0.6,0); glVertex2d(0.9,0.3); glVertex2d(0.9,1); glEnd(); glTranslated(0.8,0,0); }